ShadowClaw
ShadowClaw is a 2D top-down action game set in a graveyard-themed world. You explore levels, collect tokens, manage health, face enemies and bosses, and unlock lore along the way. Built with Unity by Team 10 (code, art, and audio).
Live demo
Play online: here
Requirements
| Tool | Version |
|------|---------|
| Unity Hub | Latest recommended |
| Unity Editor | 2022.2.21f1 (see Unity/ProjectSettings/ProjectVersion.txt) |
| IDE | Visual Studio 2022, Rider, or VS Code with C# |
Use the exact editor version when possible to avoid asset or script upgrade prompts.
Open the project
- Install Unity 2022.2.21f1 via Unity Hub.
- In Unity Hub: Add project from disk → select the
Unityfolder in this repository (not the repo root). - Wait for import; open any scene from
Assets/Scenes/or use File → Build Settings to see the Scenes In Build list.
Controls
| Action | Input | |--------|--------| | Move | W A S D or arrow keys | | Pause / resume | Escape | | Mouse | Used for UI and (where implemented) aiming / interactions |
Scene flow (build order)
Scenes registered for builds (see Unity/ProjectSettings/EditorBuildSettings.asset) include:
- Menus & meta:
MainMenu,Credits,Tutorial - Levels:
Scene1→Scene2→Scene3→Scene4→scene5→Scene6→