##EISBot##
EISBot is a StarCraft: Brood War bot developed by Ben Weber at UC Santa Cruz as part of his dissertation research. The main objective for the project is to identify the capabilities necessary for expert Starcraft gameplay and to realize these capabilities in a game-playing agent.
<a href='http://www.youtube.com/watch?feature=player_embedded&v=y_zAfvNnSDQ' target='_blank'><img src='http://img.youtube.com/vi/y_zAfvNnSDQ/0.jpg' width='425' height=344 /></a>
###Content###
In the wiki section:
- [GettingStarted]: Information for running and compiling EISBot.
- [Videos]: Videos of EISBot in action.
- [Configuration]: Details on setting up EISBot.
- [SourceOverview]: Overview of the EISBot source.
- [Gallery]: Screen captures of EISBot in action.
Downloads: Source and binary downloads for the AIIDE 2011 version and binary release of the dissertation version.
###Dissertation###
Integrating Learning in a Multi-Scale Agent
- Ben Weber's dissertation focuses on the goal of building human-level artificial intelligence for real-time strategy games. It explores the following research question: what capabilities are necessary for expert RTS gameplay and how can these capabilities be integrated in a complete game playing agent? The dissertation was produced under the advisorship of Michael Mateas and Arnav Jhala in the Expressive Intelligence Studio at the University of California, Santa Cruz.
A paperback version is also available on Amazon.

###Publications###
Work on this project has resulted in the following publications. They are listed here in recommended order of reading. Citation information can be found in the wiki section.